War thunder rocket aiming

The Kh-66 is an early version of the Kh-

Bullet drop and distance measurement. These settings allow you to measure the distance of targets on the battlefield and adjust your cannon to the bullet drop. First step: Head over to. Controls > Ground Vehicles > Miscellaneous > Rangefinder. and assign any key to be able to use your Rangefinder during the Battle. Second step: Head over to.The short version: Come in at a steep attack angle and aim slightly beyond the target. Release your rockets as close as possible to the target while still leaving room to pull out of your dive. Some WT-specific advice: Max weapon maintenance ASAP. Rocket dispersion without maxed WM is absolutely abysmal. With maxed WM it's merely very awful.

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The BMP-1P was introduced in the late 1970s and featured enhanced anti-tank capabilities, smoke grenade launchers and additional armour. The BMP-1P was also extensively used by Soviet and Warsaw Pact forces, as well as by some of their allies and adversaries. It was introduced in Update 1.71 "New E.R.A.".Helicopters unguided rockets aiming. I started to play again with helis but its looks like they changed something with aiming. I remember when i played with the AH-1G the rockets were accurate but now they are not even close to where i aimed. They are like far above from the reticle. Is there a reason for it? with the uh1b (jpn) i had the same ... You have to aim the gun with the gun sight/scope at the correct angle using the marks on the sight. There is no satellite or drone camera with a highlighted area where the shell will land. Unless you are in arcade. In that case the cross is where your shell will land if your tank is on flat ground. Too true, way to true.3. asahmed7 • 2 yr. ago. Try rolling your plane over to have the wings at 12 and 6 o clock. This way the convergence of the rockets is sort or compensated. Depending on the rockets the reticle with elevation seems to hit in between the top circle and the first horizontal line at close distances.PSA: How to do well in the RBT-5. So I went into a test drive with the new RBT-5, and I found that, according to several rocket launches, the magic distance for aiming directly at the target is about .23-.24 km. Make sure to compensate for wind conditions (if one rocket veers off to the right, put your next rocket more to the left, etc.). Helicopter unguided rocket aiming reticle is jumping around. Expected result: Ballistics computer correctly calculates trajectory of the missiles. Affected machines (so far): Rooivalk; ... Project War Thunder. Labels duplicate. Language English. Platform Windows x64. Category Helicopters. Client version 2.19.0.26. Screenshots. shot 2022.09.16 ...8. M19A1. Gucci! This anti-air vehicle is effective against bombers and some ground targets. Although these vehicles have an average amount of ammunition, precise strikes can be devastating. Decent reload speed, excellent mobility, and damage are the main positive factors of this vehicle!FuriousFlamingo_YT =TURNY= • 3 yr. ago. If it has missiles yes, if it has guns no. Pussrumpa Screw it,I'll be back when it's Gripen time, maybe. • 3 yr. ago. Aim-assist is available on PC also with just a single keybind, but we need a successful lock to make it work. Weird. FuriousFlamingo_YT =TURNY= • 3 yr. ago. If it has missiles yes, if it has guns no. Pussrumpa Screw it,I'll be back when it's Gripen time, maybe. • 3 yr. ago. Aim-assist is available on PC also with just a single keybind, but we need a successful lock to make it work. Weird.Good morning pilots, and welcome to War Thunder Bootcamp! In the pilot episode of this new series, we'll be taking a look at close air support. If you want t...3) Vertical aiming adjustment is not very obvious in RB, so often people will keep shooting at 4+km when their target moved much closer. 4) When a ship lists due to turning, the guns might be jerked upwards for a while, unable to shoot in some directions. Basically the system needs a ton of work and simplification to be effective and engaging. Description. The Admiral-class, HMS Hood (51), 1941 is a rank VI British battlecruiser with a battle rating of 7.0 (AB/RB/SB). It was introduced in Update "Danger Zone".. Conceptualized during World War I as the follow on to the Queen Elizabeth class super-dreadnoughts, which were some of the most powerful battleships in the world at the time, the Admiral-class …A complete look at helicopters in war thunder; covering everything I think is relevant to flying them well. Starting with a brief overview of the Helicopter ...When using the Lav-AD with the Hydra 70 rockets, and shooting at ground vehicles or any target, you cannot directly aim at the target and hit it. For some stupid reason you have to aim way higher than the target to hit it. If you put the reticle exactly on the target, the rockets go low into the ground. If the main cannon is aimed right on ...The 4.5-inch (114 mm) M8 fin-stabilised rocket is approximately 33 in (0.83 m) in length and 40 lb (18.1 kg) and is almost an equivalent of a 105 mm Shell M1. This rocket utilises an M4 fuse which explodes after a 0.015-sec delay set off by auxiliary M1 booster. The components of the rocket break down into three separate sections, the fuse ...2 Warthunder101 • 5 yr. ago Any plans to buff rockets? Or are they staying the same? Also can you rework the RP and Sl gain from heli battles. I feel like the goal should be which side can destroy more ground forces but instead it just ends up Heli vs Heli which I'm sure is what you had in mind. 1 More posts you may like r/Warthunder JoinI love flying! I got my light rocket kills with the Me-262A-1a's R4Ms in GRB, targeting open tops and APCs. You get 48 of them so you can spam them and one good hit will overpressure. For the medium size rockets, the American AD-4 has 56 FFAR rockets and French F4U-7 has 114 SNEB rockets. The P-47D also gets 17kg M8 rockets with a HE warhead ... @300m from target use the 2nd line, from t14 comments Top Add a Comment • Yes, there is General info Testing the Tiny Tim rocket against a 3-inch armoured target. The Tiny Tim was a massive rocket weighing around 1,285.3 lbs (583 kg) and could only effectively be carried by more stout fighters, dive-bombers and attackers/medium bombers.War Thunder Mobile Infantry - open beta testing of the troops of the future! Commanders! We’re happy to share our plans on infantry units in War Thunder. Today we’re talking about how we see troops in the game and invite you into the first open testing session. Unlike the combat vehicles testing, we decided to start with the top-tier units ... The AIM-9L Sidewinder missile (scale is approximate) The AIM-9L Sidew Rocket strategy: Head-on. Apply directly to the forehead. (Most people just can't aim them, or never bothered to equip them, or run planes that don't have them) TK464 • 9 yr. ago. I use my A-20 all the time with rockets to go bomber hunting for B-17s and similar BR aircraft. 8 km. Explosive mass. 10.48 kg TNTeq. Weighi

Relativity and Impulse Space aim to drastically push forward the timeline for a fully private rocket launch to Mars: 2024. Relativity Space, a 3D-printed rocket startup that’s planning its first orbital test launch this year, said Tuesday t...The short version: Come in at a steep attack angle and aim slightly beyond the target. Release your rockets as close as possible to the target while still leaving room to pull out of your dive. Some WT-specific advice: Max weapon maintenance ASAP. Rocket dispersion without maxed WM is absolutely abysmal. With maxed WM it's merely very awful.The BMP-1P was introduced in the late 1970s and featured enhanced anti-tank capabilities, smoke grenade launchers and additional armour. The BMP-1P was also extensively used by Soviet and Warsaw Pact forces, as well as by some of their allies and adversaries. It was introduced in Update 1.71 "New E.R.A.".The rbt 5 rockets are not aimable. 1. elite_hyperwolf • freebrams simp • 2 yr. ago • Edited 2 yr. ago. there's a way to switch between primary and secondary weapons on the ground, and to do it you press "y" and then go into weaponry. there should be one for special weapons or something that will control the rockets only. if you go into ...

The HVAR (High-Velocity Aircraft Rocket) was developed to be an American unguided rocket utilised for attacking ground targets from aircraft. This rocket began production towards the end of World War II and saw action through the Korean War.The Schützenpanzer PUMA is a rank VII German light tank with a battle rating of 10.0 (AB/RB/SB). It was introduced in Update "Wind of Change" . The PUMA is a futuristic and unusual vehicle. It has a large profile, strong armour for an IFV, and weighs more than a T-72A, but the mobility is still very good because of its impressive engine with ...Bind the keys, I recommend u bind a key for bomb view, which moves your cam to follow the bomb/rocket/agm. M4JESTIC • =RLWC= MajesticXI • 5 yr. ago. iirc they removed camera from Bullpups a few days after release. OP, you should look for guides on youtube, they tell basics of it, then go to test flight and practice a little bit.…

Reader Q&A - also see RECOMMENDED ARTICLES & FAQs. The war is over. The one between me and the scale, the agin. Possible cause: When I try switching to a joystick and setting it up this nukes all my control.

Overview. Air-to-ground missiles (AGMs) were added to the game in Update 1.79 "Project X" with the AGM-12B Bullpup. The first of this type of weapon were used in the Vietnam War. In-game, they are a potent weapon to have at your disposal, allowing you to destroy enemy ground or naval targets from several kilometres away.Max altitude 5 400 m. Engine 2 х General Electric T700-GE-701C. Take-off weight 10 t. The AH-64D Longbow, provides great manoeuvrability, incredible acceleration and overall providing a great speed of up to 319 km/h in arcade and 295 km/h in realistic and simulator game modes. It is as fast as the Japanese AH-64DJP but the title of fastest AH ...Jul 8, 2022 · This complete guide to air to air missiles in War Thunder goes over basic missile concepts, guidance types, keybinds, and how to use them in the game. The id...

The BMP-1P was introduced in the late 1970s and featured enhanced anti-tank capabilities, smoke grenade launchers and additional armour. The BMP-1P was also extensively used by Soviet and Warsaw Pact forces, as well as by some of their allies and adversaries. It was introduced in Update 1.71 "New E.R.A.".Description. The S-5K rocket with fins folded and deployed (scale is approximate) The S-5K is a 57 mm unguided rocket. This S-5 variant was introduced in 1960 and features a shaped charge warhead capable of penetrating 150 mm RHA. Description. The A-4N Skyhawk II (Ayit) is a rank VI Israeli strike aircraft with a battle rating of 9.3 (AB/RB) and 9.7 (SB). It was introduced in Update "Winged Lions".. The A-4N Ayit is the most advanced version of the A-4 Skyhawk currently featured in War Thunder. Historically, it is a derivative of the A-4M Skyhawk operated by the United States Marine …

The rbt 5 rockets are not aimable. 1. elite_hyperwolf • free Max altitude 5 400 m. Engine 2 х General Electric T700-GE-701C. Take-off weight 10 t. The AH-64D Longbow, provides great manoeuvrability, incredible acceleration and overall providing a great speed of up to 319 km/h in arcade and 295 km/h in realistic and simulator game modes. It is as fast as the Japanese AH-64DJP but the title of fastest AH ... General info Testing the Tiny Tim rocketNo precise control, feels totally random. In RB, you have to constan The calculated solution with the green chevron is only correct at the instant it’s given and is at the center of the target. If your ship is rolling, where you aim and where your shots will land (oval with line) might not align. If you want to follow the solution position the oval over the chevron not your reticle. Head-Up Displays (HUD) 5 March 2021 Deve No precise control, feels totally random. In RB, you have to constantly rangefind and adjust your aim with mousewheel or shells fly to places. But even what the rangefind tells you seem to be the dead center of the vessel, adjusting higher or lower on your own judgement yields better results. Bind the keys, I recommend u bind a key for bomb viA rare case of a rocket kill using Zrinyi's Wfgr.41 rocket launcherThe Atlantic Charter, which was signed in 1941 b No precise control, feels totally random. In RB, you have to constantly rangefind and adjust your aim with mousewheel or shells fly to places. But even what the rangefind tells you seem to be the dead center of the vessel, adjusting higher or …The P.1000 Ratte is the battleship of tanks and should be considered the same way in terms of playstyle. The P.1000 should defend key points of a map while staying away from dangerous corridors where enemy tanks with high amounts of penetration might hide. Since the P.1000 is quite tanky, it is impossible to destroy the vehicle with a single ... Leave the rocket tray at home, it's not worth it Gun Distance Setting your gun distance changes the way the guns are set horizontally. Setting them to 200m angles the guns inwards so that they criss-cross at 200m distance. Setting your gun distance to 'no' makes them shoot parallel, not converging at all. Setting your gun distance correctly is more important for fighters with wing mounted guns than … We’re happy to share our plans on infantry units in War Thu[I usually come in at a 20-30 degree angle and hold fire to 3Description. Write an introduction to the article in 2-3 small paragra Use some of the Function keys for missing/reconfiguring binds to make adjustments to my setup. Additionally, if you have a numpad you can make even more chan...